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Post by Snapdragon on Jul 23, 2007 18:06:01 GMT -5
Character's Name: Gypsum Type: Pegasus Gender: Male Age: 24
Physical Description: Dark creamy-tan colored body, much like the color of coffee with a lot of cream poured into it. Mane and tail are black, and his eyes are hazel (light brown with little flecks of gold and green). Wings are the same color as his body, with darker brown wingtips. His body is muscular, but wiry, much like a swimmer's powerful but slender build. This way, he is strong enough to fight, without being too heavy or bulky to fly. Hence, he replies more upon speed and grace than sheer muscle in a fight. His mane and tail flow rather thickly behind him, and when he can manage the time, they are braided and pulled back.
His symbol is of a small cluster of pale tan crystals, clumped together very closely.
Powers: Flight, and lockpicking skills. He is considered one of the forefront experts in his field, and even he isn't sure if it's entirely a physical skill, or if it is influenced by his magic. It is likely a little of both. Physically, he is a well-trained swordfighter, although he is more skilled with daggers.
Personality: Bright and friendly (even overly-friendly at times), with a rapier-sharp wit and a hint of arrogance in his manner. He can be very friendly and gregarious, but never fully relaxed. He can flip from happy to dangerous within a moment, if he thinks that the situation has suddenly become unsafe. However, he is overall a rather gregarious young stallion, and only reacts seriously if the situation calls for it. In addition, he tends to be a very private, personal pony when alone, and protects his 'private time' jealously. When in public, he is friendly, and gregarious to all ponies (and to those he dislikes, mocking and playful). But when in private, he can become broody very quickly, and often loses himself to hours of deep, intense thought.
History: Gypsum is a pirate. That is a fact, and indesputable. However, that is where the facts end, and the questions begin. Most of the ponies that Gypsum comes across never learn anything of his history beyond what fantastical tales he tells them. Sometimes, he is the son of a beautiful belly dancer who was trapped in a harem, and escaped to give birth to her son before being tragically killed. Sometimes he is a prince, his kingdom long since ruined and taken over by raiders. And sometimes, he is even the last of his kind, a powerful and wild pegasus who left his skyborn herd to travel among the earthlings.
None of these are true, sadly, although they make exciting stories to tell to his shipmates during lonely nights at sea. The truth is much less exciting, and far more believable; for this reason, Gypsum has only told one or two other ponies about it. Gypsum guards his secrets jealously, as he does his privacy, and for this reason almost no ponies know about his past.
Gypsum was not born to a prince, or a belly dancer; he was born second to last in a family of seven (four other siblings) to farmers, who lived on the outskirts of Dream Valley. As soon as he was old enough to walk, he was pretty much left to himself; his mother was already busy with the pregnancy of her last child, and his father was busy trying to keep the farm running on his own.
This didn't leave much time for playing, or even affection; by the time he was five, he had his own list of chores to finish every day. They weren't particularly difficult-- feeding the chickens and such-- but they were time-consuming. His parents loved him, to be sure, but it was hard to give each child the time they deserved alone with their parents; hence, Gypsum grew up very much alone, and found ways to occupy himself apart from his parents.
He cultivated not only a good work habit, but a very active imagination as well; for hours at a time each day, he was transported from his dirty, boring life on the farm, and whisked away to the exciting life of a prince, or a hero-- or even a pirate. He grew up, as children tend to do, and remained somewhat distant from his parents.
By the time he was 14, his parents were done having kids, and most of the business of raising them was over. And since several of the eldest had gotten out of the house, that gave them more time to spend with their neglected middle child... who no longer wanted much to do with them. When he was very small, he had hungered for their affection and attention like a starving puppy, but by now the damage had been done. He was intensely private, unwilling to show his emotions, and rather shy as well. Hence, he fell upon the age-old method of protecting one's shy self: becoming overly gregarious and outgoing.
While it might SEEM outrageous that being shy could cause someone to act gregarious and friendly, it was actually a very natural progression. Instead of melting further into himself, and prompting more questions about his shyness, creating a 'false' front of friendly playfulness would distract the observer from his true feelings and thoughts. And, in acting friendly, he found himself feeling more comfortable than he had before when he tried to simply hide away.
So, once he was 17, he ran off to find his own fortune, far away from his farm life. He found several ships looking for healthy young sailors, and he signed on with them, lying both about his age and his past. Who would want a farmboy for a shipmate? This is when he began fabricating his past, making it sound much more glamorous or exciting than it had actually been.
He sailed honestly for several years, but when he was twenty his ship was hijacked by pirates. (Let's just say some random NPC ones, for the sake of backstory!) His storybooks had lead him to believe that pirates were very much like Robin Hood, noble and roguishly daring, and he immediately abandoned his sailor life to join up with the crew. He had a bit of a rude awakening when he discovered how heinously criminal many pirates were, and spent the next several years of his life bouncing around ships, trying to find one closest to his fairytale ideal.
For this reason, he tends to be a rather gentlemanly pirate, refusing to attack unless the enemy is worthy of his ire. He treats ladies with respect, even if it is a somewhat teasing respect; he is more likely to try to unpin their hairstyles than slap their butts, at least. He's earned his fair share of slaps over the years, but thankfully most were intended in jest. He's also discovered that he has a knack for lockpicking, and it makes him a welcome addition onto most pirate ships, even if he's a little too 'chivalrous' for many pirates to handle.
Birthplace/Current Residence: Dream Valley/A Pirate Ship
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Post by StarHopper on Jul 23, 2007 19:39:47 GMT -5
i like him. you put a lot of thought into his personality and history! i was reading this hoping to have a castle guard but, well... lol, he does sound good!
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Post by Snapdragon on Jul 23, 2007 20:24:58 GMT -5
Castle guard, eh? Hmm, I could probably do one of those too... XD *think think thinks!*
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Post by StarHopper on Jul 24, 2007 0:09:56 GMT -5
lol, you don't have to just on my account! and if i have power to approve characters, then i say this one is really good and gets my stamp of approval. now, to find a stamp to stamp it
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Post by Horseshadow on Jul 24, 2007 11:56:42 GMT -5
He's really great! Alot of work went into it *stamped*
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Post by Snapdragon on Jul 30, 2007 15:53:55 GMT -5
[[This is gonna be a long one, I'm sorry! She's being moved over from the Highlands, where she was banished for being too awesome!... okay, so maybe that's not true. XD Feel free to PM me if there's problems!]]
Name: Quartz Rose Felicia Falen (Usually just Quartz) Gender: Female Age: 26 Type: Unicorn (smooth horn, slightly arched) Hasbro type: Custom Symbol: A pear-cut pink gem, inlaid in ornate gold filigree. Colours: Starkly white fur, with burgundy mane and tail. Eyes are dark purple, with flecks of gold.
Powers: Very, very intelligent, thanks to her genes from Quark Quill. Has used that intelligence to help hone her natural magic, so that it is more powerful than it might have been. Through very intense, time-heavy study, she can learn new spells, if she has the magical books necessary to learn from. These books are very rare, and expensive when they are for sale; hence, she doesn't learn very many spells when she is away from her teacher in Ponyland. As of now, she has a few books of her own, and has a rather wise range of spells she can choose from: most of her magic is held in fireballs, but she also can use minor to moderate healing spells, as well as a few sundries such as "seek person/water source" spells, and "organize my trunk" spells. However, while she knows these spells, she must prepare them before going to sleep the night before, and get at least eight hours of sleep. Hence, she always prepares her fireball spells, as well as minor healing magic, so that at any given time she is able to cast rather powerful fireball spells and some healing.
Her non-violent magical abilities are not many; she's not very physically strong or dextrous. However, she does have the ability to cleave spells and enchantments to physical objects, such as jewlery. For example, because she knows the spell Fireball III, she could take a bracelet and give it the ability to recreate the spell Fireball III, but only for about 10 times before it runs out of 'charges'. She cannot, however, create the jewlery herself, and must buy the jewlery premade.
Personality: Regal and serious, a very aristocratic bearing. She is quite firm about hiding her own emotions; the only emotions she shows are those that directly benefit her, or to the rare few she trusts. Often comes across as quite stoic, and even 'stuck up' to others. Even among her family she can be very withdrawn and hidden, but she does have her confidants. In private, she is less bossy, but still strong-willed and vulnerable. Is more emotional than initially seems, and while she can seem cold and calculating, actually has a surprisingly kind nature. She is also very driven, stubborn, and intelligent.
Birthplace: Uptown Ponyland Current residence: None, per se. Hopes to settle (temporarily) on Tropics Island.
History: Quartz had a rough start in life, although it wouldn't seem like it to the outsider. She was born into a home of high society and wealth, with all of the inherent perks: money, fame, and all the pet kittens a filly could ever want. Her mother Gilt was a well-known society lady, and a high-class jewler on the side-- her "hobby", as it were. Her father, Byaho, was a handsome and exotic banker, and the two had been married to one another for many years before Quartz came along. Frankly, with all the business of jewlery-making, opera-going, party-hosting and socializing, there just wasn't much time for children. Gilt and Byaho had a very secure relationship, at least to their eyes, and the two were very cordial to one another, even cuddling at the occasional gala.
However, their cordiality would prove to be the start of Quartz's troubles. Before she was even born, her parents simply seemed like roommates. However, that wasn't for lack of trying; Byaho, being from "out of town", had courted Gilt believing that she was a beautiful, affectionate young mare who would return his affections. However, while she was plenty flirtatious during their long courtship, once they were married she became as romantically inclined towards him as his morning piece of toast. It wasn't entirely her fault, of course; in this high society, ladies weren't supposed to be 'harlots' and romance their husbands, or even pretend to be attracted to them in public. In fact, if a mare had a child before a certain age, it was assumed that she was a baseless, uncontrolled and morally-debased mare. And to top it off, while Gilt WAS attracted to her husband-- he was quite handsome-- she had mostly married him for his money, and his ability to get even more of it. Hence, while Byaho was attentive and romantic during the first years of their marriage, he eventually gave up, and simply awarded her the cordiality she wanted.
Hence, when a handsome, flirtatious stranger rolled into town, non-high society but fascinating all the same, Gilt was intrigued. She invited this stranger over for tea, a very non-romantic thing, which quickly blossomed into something else. Little did she know, but Quark Quill-- the charming, genteel gentleman who courted her in ways she had never known over the passing weeks-- had an alterior motive for romancing her. While Gilt thought he simply fell in love with her at sight, QQ was, in fact, currently on the run from several kinds of law enforcement (see "Selenium" for more details about him), and had settled in the town only temporarily. Stranded without many of his scientific/magical equipment, Quark Quill was at a loss, and growing more desperate all the time. When he died, how would he ensure that his legacy and his stark intelligence would be passed on? Selenium was a fine homunculus, to be sure, but she was only one. What if she died suddenly, or was killed? Unlikely as it seemed, QQ felt it foolish to place all his eggs in one basket, as it were. Hence, Quark Quill came up with a plan: he would pass his genes along to as many "suitable" mares as he could before dying. Obviously, this was an extremely selfish, manipulative and nearly evil thing to do, but no one ever said Quark was a humanitarian. Being of near-genius intelligence, he was extremely selfish, willful, and used to getting what he wanted. However, he also managed to be very charming-- when he needed to be-- and this made him very attractive to unhappily married mares.
Quark Quill left town a month after meeting Gilt, and several months after that, Gilt was unable to hide her growing size any longer. Her husband was understandably wounded, and furious that she could ever consider threatening their reputation on some passing stranger. However, Gilt was nothing if not persuasive, and she managed to convince him that it was better for both of them if they simply remained married and carried on like the foal was his. That way, he could simply raise the child, without any of the messy romance involved! Byaho agreed, but hid his wounded pride from Gilt's eyes. To him, the romance of marriage WAS the main thing; children were lovely too, but only when they were his. But Gilt was too busy planning multiple baby showers (for multiple circles of friends), shopping for baby things, and getting fitted for maternity wear that would flatter her growing belly to pay much attention to Byaho's increasingly cold demeanor. When baby Quartz Rose Felicia Falen arrived, Byaho managed to busy himself too much to be there. Of course, Gilt didn't much notice his absence; after all the labor was through, she got herself primped up enough to entertain, right there in her hospital bed. She wasn't going to let a little thing like exhaustion ruin her chance to win some more status with her cute little baby!
As Quartz grew, the rift between her parents only grew, although both denied it publicly. They both attended many operas, galas and the like, leaving Quartz home with their maids the instant she was old enough (five and a half). However, while Byaho and Gilt SEEMED to be spending a lot of time together as a "couple" at these parties, Byaho always immediately returned to work, and would only come to the home late at night, and leave in the wee hours of the morning to return there. For a while, Quartz simply thought she didn't HAVE a father, until he caught pneumonia and was forced to stay home for the first time in many years. At first, the seven year old filly thought the 'strange man in mommy's bed' was some kind of burglar, and hid from the sickly stallion. However, several days later, her mother got around to telling her that the stallion was her father, and she was not to disturb him as he was sick. Of course, this piqued Quartz's interest, and rather than hide from him (as she had been doing), she crept into the room to look at him while he was asleep.
Much to Quartz's surprise, the stallion woke up suddenly, staring at her through sleepy eyes. "Who're you?" He asked, his voice hollow and weak. Quartz flinched away, but continued to stare at him from the edge of the bed. "Quartz." She whispered, watching as he frowned for a minute, trying to think, and slowly nodded. "Ahh, yes, my 'daughter'." He smiled wanly, the sarcastic edge to his voice lost on the filly. "Why are you never here?" She asked innocently, pushing a stray ringlet of burgundy hair behind one ear. Byaho watched her in silence for a moment-- so soft and quiet, like her mother-- and loosed a low sigh. "Work is very demanding. Never become a banker." He teased gently, patting her head as he slumped against the pillows. "You'd best get along, your mother will worry." He murmured, and watched the little filly scamper out of the room.
As soon as he was better, Byaho returned to work, and Quartz didn't see him again until she began staying up very late when she was about 12. Byaho, in a show of maturity, realized that his own jealousy would hamper him from treating her like he should, and he would only release his frustrations about Gilt on the innocent child. Hence, he simply kept up his schedule of late-to-bed-early-to-rise workaholism, and only ever saw the young filly when she hid from her nurse and waited up for him. What he didn't think of, while focusing on his own pain, was that his daughter needed a father.
Quartz, as a young child, couldn't understand why her father was so distant, and as children tend to, came to believe that it must have been through some fault of her own. She, in seeking his attention, became the "perfect" child: she ate all her vegetables, took her vitamins without complaint, cleaned her room like a maniac, and attended every silly function her mother insisted upon dragging her to. However, years passed, and nothing came of it; no matter how many cheek-pinches, "how you've grown!" comments and painful curlers she endured, her father remained distant and polite. So, now a teenager, in full blossom at 16, she decided to take another route: disobedience. Her grades in her expensive school dropped, much to her mother's chagrin; she'd always been a straight-A student, and suddenly she seemed to have lost interest in homework. Her room became a mess, quickly overflowing with ignored homework assignments and clothing wantonly tossed about the room. The maids eventually gave up on trying to clean it; day after day they tidied up the room, and by the next time they came in, it was messier than before. Quartz's mother didn't know what to do with her; she was used to getting her way, but no matter how many tearful arguments she had with her daughter, she never managed to get her to behave properly.
For Gilt, this was becoming a rising, horrific problem; Quartz was old enough (or nearly) to begin looking for a wealthy husband, and she SHOULD have been priming herself for the husband-market by socializing her tail off. However, Quartz refused to go to any galas, openings, or even the opera, which she had always adored as a child. It seemed that Quartz was willing to sacrifice her own pleasures to 'get back' at her parents. Quartz only partially realized her own intentions, however; as much as she knew that she wanted her father's attention and approval, and that something in her family was amiss, she was reacting out of her own anger, rather than with a clear desire to effect change.
However, what Quartz didn't count on was boredom. School had provided an outlet for her high intelligence (score one to Quark Quill!), but as she was boycotting it, as well as any social functions that would provide stimulating conversation, she was bored out of her skull. She couldn't clean her room to busy herself, and going to the kitchen to cook would arouse suspicions that she wanted to be someone's trophy wife. Hence, she went to the next teenage rebellious stage: sneaking out.
It began innocently enough; she snuck out just to pick up some new pencils and pastels, so she could at least doodle while imprisoned in her jail-like home. It was simple enough to do, as her mother was gone most of the time socalizing anyway, and the maids knew that she tended to lock herself in her room for long periods of time. However, once she snuck back in successfully, she barely managed to get herself into her room before losing herself to giddy laughter. She'd made it! There wasn't any kind of thrill in her life to compare to this one! After her first attempt, she began taking more frequent trips, until she was dissapearing for hours at a time each day, often only making it home minutes before her mother.
But how to spend the stolen time? At first, she giddily trotted away to do some shopping, which she had taken to pretending to hate, to annoy her mother. But her mother would hardly notice any missing money, as she had so much of it to blow already, and what was the point of buying pretty dresses when you had no where to wear them to? So, shopping was out. But exploring the city, now THAT could be interesting. She went to the seedier sections of town, startlingly out of place in her chiffon scarves and ankleboots, and got her first sips of whisky at the seediest taverns. But there was only so much to see in the taverns, and she abandoned those after the first week. That, and ponies had begun eyeing her overly nice adornments. On the next trip, she abandoned all but her necessities, and took a different turn at the crossroads: the guilds were her next stop to explore.
Now, these weren't anything like the Druid guilds, where druids gathered to share information and train together; rather, these were the smaller branches of the larger guilds of magic, simply there to lend the basest of help to the city-dwellers. Healing, or simple remedies were offered here; if your uncle Fergus managed to change his horn into a cumquat, the Guild of Sorcery could help him change it back. If he turned himself ENTIRELY into a cumquat, however, he'd likely need to be taken to the main Guild, located further away from the cities. Quartz had inherited little of her mother's knack with jewlery-making; at best, she'd managed to tangle a few threads of gold into a bracelet. But she had inherited more from her father's side, which included not only his knowledge and narrow, flicking ears, but his magic abilities as well. As she was untrained, she was able to hide her magic fairly well, as it was still small; but, with a world of free time opening to her, she realized that magic would be something she could freely pour her active mind into. However, she was turned away at the guild immediately; this was a helpful guild, not a training guild. She'd need to go far out into the countryside if she wanted to study magic.
If you've been paying attention up til now, you know that Quartz is nothing if not stubborn (inherited from both sides), and firmly sat herself down in one of the seats at the guild branch. If they wouldn't teach her, she said staunchly, she would simply come there every day to watch them work. Perhaps from observation, she could learn it. So, there she sat, for three days, from the moment she got out of school to the last moment she had before galloping home. On the fourth day, a grizzled stallion stood at the door, fixing her with a fierce stare. "If'n you want to learn magic," he growled, tail flicking, "I reckon you'd need to learn it from me. 'm the head o' this guild, missy, and I don't take too kindly to young ladies loitering around my establishment."
With that overly friendly welcome, Quartz began her studies of magic. This wasn't entirely the studies of her own magic, obviously; her natural abilities seemed to lie in imbuing every day objects (like jewlery) with magical seals and abilities. (This explained the lamp that refused to turn off; by enhancing it's own electric charge, Quartz had managed to turn it into a much more efficient light fixture... she just couldn't get it to stop.) The magic she flourished at, however, was much more 'learning heavy' than the typical types of magic. This magic required complex studies of scrolls and books of sorcery, as well as much practice and knowledge of underlying magical theory. (Chi, willpower, elementals, and all those fun things.) And with school providing only annoyance, Quartz eagerly buried herself in the ancient scrolls, carefully studying their aging, yellowed pages. She began to learn spells at a quick rate, eagerly flourishing in her apprenticeship to the grizzled stallion. He wasn't one for praise, but he privately bragged about his clever student to his collegues.
However, one day after several years of study (she was 20 now), she came to a 'magical energy source' that halted her. "What in the world is a "mist"?" She snorted up to him, scornful as she pushed the mouldering book away. "Mists aren't magical, only a fool would believe that a naturally occuring--"
"T'aint no normal mists, missy. I'd warn ye to be careful about speaking ill o' them, if we were any closer." He growled gruffly, gently pushing the book closed, his movements filled with a great reverence. "Tis where the Druids get their power."
"From mist? That's just stupid!" She snapped, disliking the suddenly reverential air of her teacher. "They get mist all the time in Flutter Valley, no one thinks much of it!"
"Aye, but weren't ye listenin' when I said it weren't any NORMAL mist? The Mists in the Highlands... ehh, it's been too long." He grumbled, turning away as he pulled the book from the table. "I'm no good teh be explainin' it."
"The Highlands? Tell me about it!" She demanded, pinking faintly. "P-Please, tell me about it." She amended, biting her bottom lip as she wilted under his fierce gaze.
Her mentor didn't want to let much slip, and all that she found out was that he had been a Druid in the Highlands (an island quite far from Ponyland), and that the magic of the Druids was drawn from the Mists that circled within the island. Apparantly, these were MAGICAL mists, but her teacher clammed up shortly after explaining that. "Get on back home, we're done fer today." He growled in his usual gruff way, scooting the young woman out of his guild.
Quartz was greeted at home by a very, very strange scene: her father and mother, screaming at one another in the living room, while the maids cowered in the kitchen. Quartz's presence went rather unnoticed as the two yelled. Apparantly, her mother had discovered Quartz missing from her room upon returning early from a dinner party ("Food poisoning from the salmon, really a shame."), and gone into full panic mode. She'd called Byaho in a panic, and he'd rushed home only to find Gilt's child missing. Of course, this had prompted the "why can't you take better care of your daughter?" argument, which was responded with "MY daughter? She's just as much yours as she is mine!", which prompted Byaho to cry angrily, "Well, I haven't gone soft while being at work, working like a slave so that you can have pretty things! Don't you dare try to trick me into forgetting that she's NOT my daughter!!"
Which is, unfortunately, right when Quartz stepped through the door. She could only stare at her two parents, squabbling like children over her dissapearance, and completely tearing down the facade of familial happiness they'd worked for so long to create. This prompted a new argument, in which Quartz angrily demanded that her parents tell her the truth. After a weak attempt to stonewall her (including tears from her mother which quickly dried when she saw they weren't working), Quartz's entire story came out. Her mother's indescretion, her father's dissapearance, Byaho's anger-- everything. (After the maids were dismissed for the day, of course.) Quartz had never heard of this 'Quark Quill' person, but at her mother's throwaway comment about him being from the Highlands, Quartz lept to attention. The Highlands? Was she sure? Gilt was not known for her cruelty, and although she was unwilling, answered her daughter truthfully for every question she could answer.
After the blowup, Quartz knew what she had to do. Leaving her parents in stony silence downstairs, Quartz dissapeared to her room for about an hour, which her parents presumed was spent crying. When she came down with a large traveling back, stuffed to the gills with belongings, they were stunned. "I'm going to the Highlands," she said firmly, tying her traveling-cloak around her shoulders, "and I'm going to find my father." No matter the tears, shouts, or threats, Quartz's parents couldn't force her to stay. She was technically an adult now, and they had no legal stance to force her to stay in their home. Even if they had been distant throughout her entire childhood, neither of them wanted her wandering off to possibly get killed in an overseas voyage; however, her mind was made up, and at midnight, she left the home of her childhood, stamping along the freezing streets of Guild Row in her fur-trimmed cloak.
The banging on his door woke her teacher up, although he was far from happy to see her. "WHATINTHEHELLDOYEWANTYESILLYEMPTYHEADEDBAIRN--"
"I am leaving Ponyland. I am going to the Highlands, and I need you to tell me how to get there." She said firmly, her voice beginning to show hints of what it would soon become; icy, commanding, and in control.
After some tentative discussion (as well as a nice pot of tea), the entire story came out, as well as her reason for wanting to go to the Highlands. "Quark Quill, eh?" He said, sighing uneasily, running a hoof over his well-trimmed mane. "Well, that's ... a bit o' a problem. See, ol' Quill, he came to see me, bout twenty years back or so. He needed some amulets of protection for him 'n a smaller mare. 'Parently, he got chased outta the Highlands which is why, er, I imagine he met yer motha." He said a hint gentler, noticing the darkness that clouded her eyes at the mention of her mother. "So see, I doubt he's still there 'nyways. Yeh would do better to look for him in Ponehland, see?" He said gently, not wanting her to set across the ocean out of pure anger.
"Then I shall. But I STILL want to know how to get to the Highlands." She added in a rush, seeing his relieved expression. "If he is my father, that makes me connected to that place as well. I want to see it, even if I can't find him." She said softer, looking down into her tea cup. "I want to know where I come from, Master. I need to know about this place."
Her master scowled, but heaved a great sigh, pulling out an old-looking map. "Fine, if yeh are gonna be all insistant about it." He grumbled, pulling out a clean sheet of parchment and beginning to magically copy the old map onto the new paper as he sketched out a route to the Highlands, which happened to NOT be on the map. She'd obviously need to take a ship there, but he was able to give her a couple possibilities for safer ships to ride on. At dawn, she and her master had finally finished speaking, and, strangely, he embraced her tightly. "Now, yeh better not let me hear 'bout you gettin killed on the way there, y'hear?" He growled, his voice overwhelmed with some strange emotion that confused Quartz.
"Yeh gotta come back safe n' sound so I ken hear 'bout yer trip. And bein my 'pprentice and all, yeh should take this with yeh." He grumbled, opening an age-encrusted box, revealing a crushed velvet interior, with a rather large silver locket resting on a cushion. "It needs to be in the Highlands from time teh time. Dinnae need to do anythin with it, just bring it back after yeh've been to the Highlands." He said brusquely, silencing all her curious questions about the amulet. He pulled it out of the box, and gently looped the long chain around her neck, leaving the amulet resting against her pale chest. "Be careful with it, y'hear?" He grumbled protectively, ears flicking. "It's magic, and that's all ye need tae know. Keep it safe, Quartz."
Shortly after dawn, Quartz was on her way, her large bag slung over her back and her new map folded in her satchel. She began by investigating in her own hometown, but she had to leave soon enough; all that the hotel manager could tell her was that his next location was rather far from there. Hence, she set off, searching through many towns on the way to finding the truth out about her father. She trailed him through many places and many hotels, and was finally dead-ended at a rather seedy hotel, where she was told he died. However, he'd left behind some papers, and, after paying for his back-rent, they were released to her. She eagerly studied the papers, shuffling through them quickly in hopes of discovering any mention of her, but her blood ran cold when she read it.
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Post by Snapdragon on Jul 30, 2007 16:02:40 GMT -5
(continued ) "April 14th, Have decided to spread my magnificent bloodline among as many worthy mares as possible, so that my genius will be carried on though I may lie dead in the ground. Am beginning in a more uptown section of town, in the hopes that I will find some silly ninny lonely enough to bear my colt. Oh, what a magnificent day it will be, when my son finds his true father! I can barely believe my own genius sometimes." Quark Quill, her father, was a pig! Well, Quartz was well-used to being dissapointed by parents, so she took the blow in stride, and decided to use the journal to seek whatever half-siblings the continent might be hiding. However, while spending extensive time in Ponyville, she was robbed of something very precious to her: the only present her teacher had given her, the heavy, ornately decorated locket. She had been given many, many presents by her parents, and yet the single, simple locket given to her by her teacher meant so much more to her, both because of the feeling behind the present, and the way he gruffly worried over her. Hence, when it was stolen, it was much more important than any of the other minor jewlery she had left hidden in her suitcase that had also been snatched. The amulet was painfully important to her, and she was filled with righteous fury over its theft, as well as guilt for ever letting it out of her sight. Using her newly-improved detective skills, she managed to whittle the list of suspects down to two ponies: Ol' Two Wings and Coon. Since Ol' Two Wings had, true to his name, died of old age the week before she arrived, the last suspect left was Coon. (This has been cleared with Roserebellion ahead of time.) Therefore, after gathering her two sisters, she now had another long-term goal: get Coon, force him to return the necklace, and beat him to a bloody pulp if the necklace was in any way damaged. Hell hath no fury like a mare scorned, especially a magical mare.
However, after arriving to the Highlands, the regal, aristocratic mare was stunned to find her "homeland" so very... dirty, and boring. Ponies seemed to live in squalor here, with little to no techology or magical uniqueness. Hence, after forcing herself to stay there for several months, she moved on after finding all that was of use to her. The thief Coon had tried to barter with her locket at the blackmarket, and through quick wit and intelligence (and some minor fireballing), she managed to retrieve it. With her first quest done, she went to one of the last places her father had been seen: Tropic Island. If he had spent time here, she reasoned, she might as well, refusing to believe that her quest might finally be at an end.
Other relevant info: Upon arrival into the game, she's found her two other half-sisters, and the trio are traveling to Tropic Island.
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Post by Snapdragon on Jul 30, 2007 16:04:08 GMT -5
Name: Aloe (Aloysius) Gender: Male Age: 23 Type: Pegasus Hasbro type: Custom sparkle pony (fur is flecked with sparkles, and mane has tinsel in it) Symbol: An aloevera plant Colours: Lime green sparkly body, with neon-yellow mane and tail. His hair has tinsel running through it, and his body is flecked with sparkles. Eyes are yellow.
Powers: Can dissapear by turning himself into cloud of semi-transparant sparkles; hence, can wander around nearly unseen, and squeeze through very tight places, such as the crack at the bottom of a door, and reform on the other side. The sparkles are magical, and are therefore not subject to the same aircurrents as other air particles. Is physically strong, but not bulky, and able to bend himself into a myriad of shapes.
Personality: Stubborn, somewhat quick-tempered and quick to take offense, but only in his worst moments. He tries to curb these reactions, as he is actually a rather kind and affectionate pony (when he feels 'safe', anyway). A bit anti-social, but very brave and protective, especially when defending his loved ones.
Birthplace: 20 miles outside of Ponyville. Current home: Unsettled; hopes to settle down at Tropic Island for awhile.
History: (See below for combined history.) Other relevant info: Walks a bit 'funny', due to unnatural bone growth caused by contortion at a very young age, while his bones were still growing. His natural gait has a bit of a 'sway' to it, therefore, and is prone to limping. However, remains very, very bendy. _________________________________________________________________________________________ Name: Lili Gender: Female Age: 19 Type: Earth Hasbro type: Custom sparkle pony (fur is flecked with sparkles, and mane has tinsel in it) Symbol: Two long-tailed goldfish, one black, one white with gold flecks, circling one another. (As viewed from above) Colours: Orange sparkly body, with blue eyes and dark purple mane and tail. Her hair has thin stripes of sparkly, "tinselly" hair, while her body has slightly larger spots (about the size of a dime) all over her body, a little like an appalousa. Powers: Can split herself into two seperate entities for long periods of time. While seperated, her 'extra' body can take damage without hurting her 'main' body (although it will make it longer until she is able to use her power again, as it is a large drain of magic to have the second body destroyed/wounded), and she is able to think for both bodies at the same time. (Much like manipulating two hands with one mind.) When seperated, her symbol changes, with one fish on each pony's hip, but otherwise it is difficult to tell if she is in her 'whole' form or split. Physically slender and willowy, but with considerable muscle, and is an ample contortionist. Personality: Appears meek, shy, and rather quiet. Tends to remain silent in conversations if she feels that her input is not of great importance. Sensitive, and easily hurt, although this hurt is often difficult to detect behind her stoic facade. Is slow to anger, but also slow to forgive, and has an iron-clad will for things she considers important. Hence, only when 'important', she is as stubborn as her brother, but is more likely to cry than throw a punch at her attacker.
Birthplace: 20 miles outside of Ponyville. Current home: Unsettled; hopes to settle down at Tropic Island for awhile.
History: Lili was born into circumstances that, frankly, could have been better. Her mother and father (Mallory and Jacques) were both members of a traveling entertainment troupe. They didn't have the underworld mystique of gypsies, nor the legitimacy of a circus; rather, they were somewhere inbetween. The troupe would travel around Ponyville and Dream Valley, entertaining the common folk with fire eating, gymnastics, music, and assorted other 'acts'. Lili's parents were both sparkle ponies, a trait that was somewhat rare to find within Dream Valley outside of specific enclaves, and therefore brought them more cachet.
Lili's parents had her older brother, Aloysius, in an astounding show of bad judgement. As members of a small troupe, money was tight, and infighting was a guarantee whenever a show didn't sell well enough. Even between some of the married couples, fighting often broke out over the troupe's money problems, including Lili's mother and father. (Money, after all, is a universal problem.) Lili's parents never hit one another, but their yelling was loud enough to be heard through the walls of their tent. (Which wasn't saying much, considering it was made of fabric!) Lili's mother knew this, and yet assumed: hey, a kid might save my marriage. So, along came Aloysius. She hoped that, with a child in their home, her husband's temper would cool down, and they could continue on in relative peace.
Unfortunately, some of Mallory and Jacques' problems stem from their own problematic childhoods, which were never corrected. Mallory was a dreamer, a romantic as a child, but her overly chubby figure brought her only taunting, and she couldn't make up for it in intelligence. Hence, when she grew into her shape, becoming just as attractive as any of the other mares, her low self esteem caused her to believe that ANY stallion who wanted her should be snatched up. She went through a string of semi-abusive boyfriends (verbal, physical, emotional), but fell madly in love (infatuated on sight) with a handsome travelling sword-juggler, Jacques. Jacques, for his part, didn't bring much to the relationship either; his parents had always fought, and so he naturally assumed that it was natural for all married couples to fight. His quick temper wasn't enough to scare off the semi-desperate Mallory, however, and the two were wed, and remained in the troupe.
So, if it isn't obvious by now, here's the quick summary: Mallory was an idiot. So was Jacques. But they still decided that it was a good idea to bring some innocent children into this situation, in hopes of saving their struggling marriage. Aloe didn't save their marriage, although he did prove to be a good addition to the troupe. As he was so young, he could be trained into something the troupe didn't have: a contortionist. Now, any rational pony would have said: hey, don't children risk damaging their bones if they start contortion too early? But these, as evidenced above, were not the brightest ponies, and driven by very selfish, needy motives. So, instead of getting therapy or couples counseling, they simply trained their son to be their meal ticket as soon as he could walk.
Years passed, and Aloe joined the troupe, performing with the adults to much acclaim. Contortion was not widely available in Ponyville outside of circuses, and the troupe was much cheaper to boot. So, for a time, there was relative peace within the troupe, and money rolled in (especially considering that they didn't have to pay Aloe). However, the novelty of a bendy colt wore off, and the troupe fell into monetary distress again. The fighting redoubled, amplified after their success, and Mallory and Jacques became distant once more. This is where the infamous Quark Quill comes in.
Quark Quill was nothing if not an opportunistic, connving jerk, and he stumbled upon the little no-name troupe during his travels around the Ponyville area. He initially thought, well, semi-free entertainment, let's stop for a bit. But he had discovered that all mares were not so easy to romance as Gilt had been (see "Quartz" for that little bit of backstory), and so he began hunting for more specific types of women: the weak and romance-starved. He invisioned himself as a sort of lion, circling the towns of little ponies, seeking out those who might best serve him. Of course, he thought to himself, the mares WERE getting something in return: the honor of bearing his genius young! Who could ask for more?
So, when Quark Quill noticed Mallory after the fire-breathing act, arguing with her husband in hushed whispers behind the wagons, he knew that he'd found an easy mark. He sat through the rest of the show, grinning quietly to himself, and sent Selenium (see "Selenium") back to the hotel they were staying in. He had to catch a certain lady's eye!
Needless to say, Quark Quill charmed the love-desperate Mallory with little effort, and as Quark Quill and Selenium skipped town, Mallory was left with a certain genius-looking bump. Mallory was not very good at keeping the truth from her husband, especially about something so OBVIOUS, and so finally confessed that the child wasn't his. Jacques was not exactly a level-headed pony, as already seen, and the fight that night was the worst yet. Four-year-old Aloe hid under his covers, falling asleep to the sound of his parents' furious yells.
Some of the fury weakened as time passed, and by the time Lili was born, Jacques' fury had calmed into a sizzling bitterness, making him even less pleasant to be around. Mallory, by now, had managed to notice that he wasn't exactly the best stallion around-- especially compared to that 'stud' Quark Quill-- but remained his wife, mostly out of complacency. She and Jacques raised Lili the same way they'd raised Aloe, with vague apathy, arguments, and nearly constant training for her own act. They figured, if ONE little colt who could bend could draw a crowd, imagine two!
Lili's childhood rolled by in a haze of memories, mostly of the average childhood-type; fishing for frogs in the ponds they passed, swimming with her big brother, learning to count by playing hopscotch and jump rope. And yet, her childhood was not average, and she had many memories that should not have been typical for a young pony: making friends only for a few weeks at a time before the troupe's caravan moved on, spending hours of every day practicing her contortion, performing for crowds of ponies when she was five. And, of course, hiding out with her brother in his bed as their parents screamed at each other.
To Lili, born into a caravan of performers, hated by her father and tolerated by her mother, life seemed harsh and unforgiving. She learned at a very young age that she could not rely on her mother and father to protect her, and so began to withdraw into her self. As she got older, she became more skilled at contortion (and discovered her magic powers, which aided in her act), and also spent less and less time with her parents. Eventually, she simply woke up early enough to avoid them, in order to practice without their constant criticisms raining down on her. She was a rather meek pony by birth, intelligent but shy, and suffered under her parents' insults in silence. While Aloe withdrew and became angry and rebellious, picking fights in passing areas and with his father, she simply became silent whenever possible. She stopped seeking the friendship of her peers, and often only conversed with older ponies in the towns they passed through, as they seemed more likely to be calm and easy to talk to.
When Quartz (see "Quartz"), her unknown half-sister came to find her, Lili reacted with her typical silence, but her heart beat wildly with hope. Could this be her chance to escape the unending caravan life? She was 18 (and Aloe 22), more than old enough to strike out on their own, but her parents did all they could to force her to remain at home. However, with a powerful older sister there to guard her (as well as her brother, who refused to be left behind) and to semi-force her parents into letting her come, Lili finally managed to break away from her parents.
Now, one year after meeting up with Quartz, she still remains primarily silent, listening rather than offering her opinion. Aloe is a little more outspoken; almost too much so, and is a bit too eager to start fights among strangers who he believes have 'slighted' him or his little sister. But he has a calmer head on his shoulders than his father, and struggles to keep from making the same rage-filled mistakes as him. Still, the two siblings get along well with Quartz, and would not return to their parents unless under threat of death. Even then, the iron-willed Lili might be difficult to force, as her steely resolve only shows itself when most necessary, unlike her brother who flashes his stubbornness as often as he can. Still, for their faults, the two are deeply devoted to one another, and fiercely protective.
Other relevant info: Walks a bit 'funny', due to unnatural bone growth caused by contortion at a very young age, while her bones were still growing. Her natural gait has a bit of a 'sway' to it, therefore, and is prone to limping. However, remains very, very bendy.
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Post by Snapdragon on Jul 30, 2007 16:06:46 GMT -5
Name: Rainbow Sprinkles AKA the Rainbow Warrior Age: 18 Species: Pegasus Hasbro Type: Custom Symbol: Two chocolate cupcakes with white frosting, and rainbow sprinkles layered on top, with a few falling off.
Colors: Rainbow-striped mane and tail, with a blue body and blue eyes. Has a small curly rainbow symbol under her left eye. When in the 'Rainbow Warrior' form has a white coat, rainbow hair and red eyes, as well as a costume.
Powers: Can transform into the "Rainbow Warrior", champion of all Ponyland! ... or maybe just Ponyville? (See History for further hilarity.) Her coat and eyes change colors, and she transforms herself into an outfit, complete with skirt, boots, blouse and accessories (including wand, crown, ribbons, and jangly earrings). She can call upon "Mini Rainbow"-- a physical manifestation of her own magic in the shape and coloring of a tiny rainbow-- to deliver telekinetic-type attacks, such as tying up or thwacks on the head. Basically, the same things a pony could do, but further away from herself. She is aware that this is her own magic, rather than an ACTUAL manifestation of the Rainbow of Light, but doesn't necessarily advertise this fact. She feels that, as her magic took this shape, she must be CHOSEN by the Rainbow to be it's champion. However, the type of telekinesis she has actually forces it to take on a shape (be that a rainbow, a ribbon, or a squirrel), and in her case, she is subconsciously bending it to the shape and color of a rainbow. She can change the size as well, although the force of her magic remains the same. When not in her Rainbow Warrior form, she hides her Mini Rainbow in her pocket, and goes about her daily business, behaving as if she has no magic. In this form, she depends solely on her skills, which lie in cooking and baking, as well as flight, being a pegasus.
Personality: Bubbly and bright, always with a kind word or encouraging smile. She's quite heroic, and brave, even if her powers seem no match against her foe. Sometimes, it seems a bit of a hollow bravery, however; she seems to take a bit too much pleasure in the bravado of being a hero. This is likely because she feels a bit abandoned by her father (which she would never dare to admit), and hopes that wherever he is, he is proud of her abilities as the Rainbow Warrior. However much she enjoys being the center of attention, however, she IS brave, and behaves rather selflessly in the protection of the 'weak and helpless'. In general, however, can come across as a bit of a ditzy hippy, due to her carefree attitude, seeming ignorance of danger, and hippy upbringing. That, and she tends to talk at a mile a minute, with little to no break for breath when she's excited.
Birthplace: Dream Valley, spent most of childhood in Ponyville Current residence: Wherever the wind takes her! (Translation: mostly traveling, but hopes to settle briefly on Tropic Island)
History: Rainbow Sprinkles, like her half sisters, has part of her history intertwined with that of her mother, and her father as well. And because Quark Quill was nothing if not troublesome, her history should be tinged by him negatively.. at least, that's how it seemed it should be. Quark Quill had wreaked havok on her two half-sisters' lives, as well as tearing apart their parents' marriages. Admittably, they hadn't been in very good shape to begin with, but still, he didn't do anything to help.
But Rainbow Sprinkles' mother was NOT happily married, or even married at all! Rainbow Sprinkles' mom (Cuppykek, cousin to the Hasbro Cupcake) was, well, a bit of a hippy. She ran her own organic sweet shop, baked with only organic ingredients grown in their back-lot garden or purchased from her neighbors' gardens. Cuppykek's business sailed along nicely, bringing in enough money to keep her room above the store well-furnished and comfortable, and paid for the incense and candles that she kept burning at all hours. ("It helps with the karma, y'know?") She had no husband, although several boyfriends drifted in and out of her life through the years. Never anyone serious enough to interrupt her 'chakra flow', however, or enough to bother changing the fung shui of her home to accomadate them. However, Quark Quill was different... to say the least.
Into Cuppykek's airy, fluid, silk-draperied and rose-scented life trampled Quark Quill. Quark was, obviously, a man of science, of reason and logic. He saw nothing positive coming from this hippy-dippy paradise, except perhaps another carrier for his seed. However, Cuppykek was nothing if not independent, and she didn't fall for his initial 'hard to get' act. She simply smiled at him, day after day in her bakery, and cheerfully ignored his subtle hints. Several weeks passed, and Quark Quill had a time table to keep; time to step up the flirtation.
Cuppykek never talked about the flirting with her daughter; needless to say, whatever he did, it won over Cuppykek's heart, and the two began seeing one another more seriously. Several years passed, longer than Quark Quill had ever spent with a 'genetic carrier', and when Quark Quill moved on, he left behind a three year old filly by the name of Rainbow Sprinkles. She missed him quite a bit, and her mother's mantra of "his past life called him home to another land" didn't do much to soothe her pain. Still, being sad wouldn't bring her father back, and she managed to get on without him.
When she was 16, she discovered her magic powers, which her mother had given her no warning about. Cuppykek was a bit too airy for her own good, at times; Rainbow Sprinkles never assumed that her "chakras lining up in a most momentous way" was hippy-speak for "you'll be getting your powers soon, so be careful about blowing up the town." Thankfully, Rainbow Sprinkles didn't inherit anything explosive or dangerous; unfortunately, she assumed that she had been chosen to be 'blessed' by the Rainbow of Light, rather than assuming that her father's genes and her birth in Dream Valley had combined to give her magic abilities.
Happily, Rainbow Sprinkles didn't decide to take over Ponyville with her newfound powers; rather, she assumed that since she (out of her circle of friends) had been chosen to bear these rainbow-y powers, that she must have been chosen for a good reason. Hence, instead of going around to everyone she knew, trumpeting her powers, she kept them a secret. And, being a teenage girl with a slight need for attention from a father figure she had never known, she took on the mantle of the Rainbow Warrior.
It took her awhile to think up the name, of course; Rainbow Princess sounded lovely, but Dream Valley already HAD a princess or two, and they might not like having their name infringed upon. And Rainbow Valkyrie had an awesome ring to it, but it was a little too Norse-y for her tastes. Rainbow Queen, Rainbow Duchess, Rainbow Dancer, Rainbow Leader-- nope, not good enough!
However, her favorite comic strip provided the final push towards a name-- the Ice Warrior, champion of the weak, protector of the helpless, was an excellent example for how a masked crusader of justice should behave! So, with his comic-y example in mind, Rainbow Sprinkles set to making a name for herself.
At first, she stuck to small things; stopping purse snatchers, walking old ponies across the street, that kind of stuff. Ponyville wasn't exactly a happening criminal spot, frankly. But as she got older, she worked her way up to bigger things, such as saving kitties from trees, and stopping robberies. A high point came when she was 17 1/2, and recieved a Medal of Citizen's Honor for her heroic halt of a bank robbery, as well as tying up the thieves with her Mini Rainbow until the cops got there. ((OOC: Or whatever form of law enforcement they have in Ponyville.)) Despite how hapless and clumsy she might be in real life, when she donned the face-mask of the Rainbow Warrior, she felt invincible!
Hence, when her two half siblings (and brother in law? quarter brother? whatevs!) arrived in Ponyville a couple months later to follow their shared father's long-past journey through Ponyville, she was both confused and elated. First, she felt some hurt that her father, the one who had spent some of her childhood with HER, would father other children. Still, if he'd abandoned them as well, she could at least decide that the blame didn't lie with her or her mother, and feel better about that. And now, she had a bigger family! Hurray!
And even more importantly, her newly-larger family had magic, too! Just like her! Because of this, she felt safe revealing her "big secret" to them. Thankfully, as they were both outsiders to Ponyville and magically-enclined as well, they weren't too impressed, and therefore didn't make her feel awkward about it.
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Post by tahlise on Jul 31, 2007 21:26:10 GMT -5
Ok. I read Quartz. Love it. I stamp her into approval. Also, can I maybe make a few half sibs of Quartz?
And do you think Crescent will be ok if you metion the Highlands in your bio? And I will stamp the others after I have time to read them. Sorry, I've got a migrane so I am a little slow.
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Post by Snapdragon on Aug 1, 2007 1:35:09 GMT -5
Ok. I read Quartz. Love it. I stamp her into approval. Also, can I maybe make a few half sibs of Quartz? And do you think Crescent will be ok if you metion the Highlands in your bio? And I will stamp the others after I have time to read them. Sorry, I've got a migrane so I am a little slow. Hmm, more half sibs? Might be interesting! I'd like to hear ideas for them first, of course, since Quark Quill would need to have certain reasons for banging hot chicks. XD Errrr, I mean, nobly carrying on his line, yeah! Also, I don't see why she would have a problem with it. (Well, other than her blanket statement of "Everything Snapdragon does is wrong".) I originally posted it there, obviously, but she is not technically FROM the Highlands. Her father (who is mentioned in previously-accepted character profiles) was, but she didn't inherit his long-lived bloodline, or what have you. Basically, a lot of her story revolves around returning her father, who happens to be IN the Highlands, but she's not actually from there. (If that makes any sense as to why it's okay to transplant her. XD) For that reason, I would assume it's okay? I mean, it's sort of like playing a character whose parent lived on Tropics Island; they would have a connection to the Island, but only through their parents. Anyway, if you'd like, I can always try to change every mention of "Highlands" to something else; it'll take awhile, which is why I didn't do it initially. ^_^; But if it's a problem, I will.
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Post by tahlise on Aug 1, 2007 15:20:18 GMT -5
Aloe and Lili are also stamped.
And ok. Go ahead and leave the Highlands stuff in the bios.
Also, I'm working on some ideas to present to you about some possible half sibs. (I like Quark Quill:))
Edit: Ok, I read Rainbow Sprinkles bio. Very interesting:) All are stamped, now. Have fun:)
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Post by Snapdragon on Aug 1, 2007 20:17:54 GMT -5
Yay!! Thanks! ^_^ Oooh, now to find them a good spot.
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Post by Snapdragon on Aug 11, 2007 22:06:14 GMT -5
Character's Name: Pak Type: Summerwing Gender: Male Age: 17 Physical Description: Small, as wingers tend to be, with slender legs that still hold surprising strength. (For such a little guy, anyway.) His body is a pale, creamy yellow, and his legs and nose are gradiently white-tipped. His mane and tail are white as well. His feathers are thin, and much more like a fine fuzz than the thick feathers of his earthie kin. His eyes are a dark brown, and his symbol is that of a white and yellow crab with short eyestalks, with a bright pink hibiscus flower perched on its shell. (Specifically, a ghost crab, see ref pic: upload.wikimedia.org/wikipedia/commons/5/51/Ocypode_quadrata_%282%29.jpg) His wings are butterfly styled, obviously, with bright yellow, pale green, pale blue, white and orange colors. Powers: Can fly, and has the ability to hold his breath indefinitely. So, while he can swim only moderately well (due to his large wings and lack of fins), he is able to make up for his lack of skill with his magic. Personality: Bright, bubbly personality; always very playful and friendly, even to strangers. Has often gotten himself into a bit of trouble by being TOO friendly, but nothing awful yet; what's there to be scared of on a tropical island?, he figures. If he's shy, he doesn't show it very often, and is generally more adventure-seeking than the average winger, and less worried about consequences. Foolhardy, one might say, but his kind nature keeps him from letting any pranks become too hurtful. Despite his bouncy, carefree attitude, he is an intelligent young pony, and avoids whatever sadness he might confront in his life. History: Pak was born to a single Summerwing mother; his father seemed to be out of the picture, and his mother quite blatantly refused to talk about him to a young Pak. However, as Wingers tend to be a fairly laid-back species in general (especially when living on such a nice island like Tropics!), she was a perfectly cheerful and supportive mother otherwise. One could argue that Pak learned his avoidance of angst from her, or even that it was genetically encoded in his DNA. Either way, Pak has a bit of a problem with denial; if he has a problem facing him, such as a puzzle or a maze, he will face it head on with all his might! But if he has a more subtle problem, like say, feeling sad over his pet parakeet dying, he tends to publically ignore it and suffer in silence. He would rather quietly suffer on his own than show anyone how badly he was hurt. That said, he has less of a problem telling someone he has a problem with them: if someone's being cruel, he'll speak up, often with a little kick to show he means business. So, Pak grew up quite alone, as he was an only child; still, he refused to allow anyone to see how sad he was over the loss of a father, and he was generally known as a perky young stallion with very few cares or worries. And, for the most part, he is: he is overwhelmingly cheerful, even in the saddest conditions. As he's grown, he's become increasingly independent, and continues on his happy way with his friends at his side. As of late, he's begun staying away from home more often; he and his group often sleep over at one another's houses, or just sleep out under the stars at night. And because his power gives him the ability to swim with no negative effects, he often spends whatever alone time he needs underwater, exploring and allowing himself to become lost in his thoughts. This is often the only part of his time where he is able to focus on his own problems, when there is no one else around to see. Birthplace/Current Residence: Tropics Island
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Post by Storm Runner on Aug 13, 2007 14:51:10 GMT -5
Accepted
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